SusDoku: Clues & Suspects · build 24234094 · published
Classic mode was retired during the past 24h as it wasn't working with the latests algorithm generation, it's been fixed now.
Every Classic case contains exactly one hidden murder weapon. You will need to discover the weapon in order to reveal who did the crime.
The weapon is only revealed after manually crossing out its square.
One or two suspect clues depend on discovering the murder weapon.
Weapon discovery is integrated into the positional deduction chain.
Added a notebook button next to Detective’s Notes when the Investigation Handbook is available.
The reference panel is now named Weapons & Furniture in Investigation mode.
Weapons are displayed first, followed by every unique furniture type found in the case.
Added closed internal doors and new clues for being next to—or not next to—a door.
Added a coffee machine to every Brunch Cafe case.
Map generation
Improved room identity, furniture bundles and seating consistency.
TV layouts now prioritize sofas facing the television, optionally with a rug or clear gap.
Improved casino layouts with paired slot machines and gaming stools.
Clues and usability
Removed relational clues with only one possible suspect pair.
Improved clue highlights for windows, doors and adjacent objects.
Furniture dimensions now remain correct when the same object appears rotated.
Improved accessible labels, controller focus and mouse interaction.
Fixed a bug when playing coop with mouse.