Gemion Function · build 24140215 · published
Input Reader
Increased some buffers for it to be slightly easier to execute motion inputs for Specials and Supers
Arisette
¡Que Qué Sí! Super = hitbox extended upwards
2H = first hit's hitbox extended upwards
Ground EX Huracan Aris = remove Unique Movement cancel for the first portion of this attack
[This is to prevent an issue where doing 214+EX+Unique would result in a Roll that wastes 1 Super meter]
Spiros
Super = renamed to "Fatal Cross"
Rikki
New stomp move = SFX, attack trail VFX, and added to the command list
BARRY-350
Rename 2M stomp string in the command list
Supers in Combo Trials
Finishing up the additing of Supers to trials by changing/moving existing ones and deleting the combo trial #1 for all characters. The trials that are changed are:
Sin AZ = #12, 17, 20
Arisette = #5, 7, 14, 16-17
Spiros = #13, 17
Leznever = #10, 16, 20
Khontay = #12, 20
Bonso = #12, 19
Rikki = swap #16 and 17
Combo Trials
Edited some failure messages but also added 5 new failure messages (497 total). Listed below:
Damn!
He ain't gon' be
in Gemion Function 2.
Rare footage of
AZ actually angry.
You are all free now! Yeeaaaahhhhhhhh~
They speak English in What?
Brown bishop
vibration strategies.