Lone Survivors — Patch 1.2.7
This update is all about knowing your numbers. The Damage Summary has been rebuilt to track everything your run is doing independently — not just raw weapon hits — and the Weapons menu shows off the abilities and upgrades you've collected in a cleaner way. Plus a handful of fixes.
Revamped Damage Summary

- New tabbed breakdown — flip between ALL, WEAPON, and STATUS to see exactly what's carrying your run
- Status effect tracking — damage-over-time from poison, burning, bleed, and curse is now counted separately so it no longer hides inside your weapon totals
- Amplifier tracking — see the bonus damage your marks, weakness, rupture, and amplify effects are adding
- Crowd-control tracking — total real time enemies spent stunned, frozen, confused, slowed, and rooted
- Cleaned-up, aligned UI shared between the Damage Summary and Upgrade History
Reworked Weapons Menu

- Rebuilt to better showcase the abilities and upgrades you've collected
- Each weapon and upgrade now match their in-game style in the weapons menu
Bug Fixes
- Fixed Bramble Whip roots not respecting the opacity/visibility slider
- Fixed a player speed buff not applying correctly
- Fixed a race condition that could show the wrong data on the Weekly Challenge leaderboard
Thanks for playing, and as always — see you on the leaderboards,
-- Colt
PS - if you're interested in playtesting Lone Survivors on Android - please reach out to me either on Steam or Discord!