Update Notes for 18th June, 2026

Beyond Solar · build 23805374 · published

On SteamNotes only · this build shipped before we watched the app

GAMEPLAY

Weapon Improvements

  • (Default Starter) Ember Shot updated with a new visual design and increased damage output.

  • Shard Shot Area of Effect doubled

  • Phase Shot Area of Effect doubled

These changes are intended to provide a stronger early-game experience, improve weapon feel, and help new players progress through the opening stages more smoothly.


GAMEPLAY BALANCE

Weapon Progression Rebalance

Reduced the costs of Weapons, Rockets, Drones, and Special Weapons across the board.

  • Weapon upgrade costs reduced by 35-60% based on the weapon tier.

  • Rocket upgrade costs reduced across all tiers

  • Special weapon upgrade costs reduced across all tiers

  • All Drone costs reduced by up to 50%

These adjustments significantly reduce progression grind while allowing players to access new equipment and power much faster allowing a better overall experience to match the ramping difficulty of the game.


Mecha Fury Boss Rework

Boss 1, Mecha Fury, has been rebalanced to provide a more challenging and engaging encounter.

Changes include:

  • Health increased by 30%

  • Added new Weapons

  • Improved encounter pacing

  • Greater overall difficulty

Players should expect a slightly more demanding first boss fight that better prepares them for the challenges ahead.


BUG FIXES

Survival Mode UI Fix

Fixed an issue where the score counter could overlap with the Survival Mode currency display, causing visual clutter and readability issues.


Update Notes for 18th June, 2026 · Beyond Solar build 23805374 · SteamPeaks