Spectral Protocol Demo · build 23789042 · published
Added a new objective HUD notification for Level 10.
Updated the Level 12 objective description to better reflect the actual objective.
Replaced several unnecessary interactive doors with static doors to reduce confusion and prevent players from getting lost in non-essential rooms.
Added a post-trap death protection system to prevent unintended consecutive deaths.
Added invisible barriers to prevent players from reaching unintended safe zones. Face your fears. 👀
Introduced a new Glowstick mechanic, allowing players to mark their path and navigate more efficiently.
Added a Glowstick HUD counter displaying the number of remaining glowsticks.
Updated Level 11 floor collisions to prevent glowsticks from falling through the map.
Removed an outdated note that was still using the previous note system.
Added clear confirmation and cancel icons to the keypad interface for improved usability.
Players can now manually exit the keypad interface at any time.
Fixed a client-side visual issue causing Skull Heads to appear floating in mid-air without moving.
Fixed an issue where players could occasionally become stuck while using a keypad.