Version 1.2.3

Slot Theory · build 23766146 · published

On SteamNotes only · this build shipped before we watched the app

🎨 Meet the New Overcharger

Our lead operator got a full portrait makeover. She's warmer, friendlier, and a whole lot more put-together:

  • New face, new attitude. Traded the perma-grumpy sultry glare for lifted brows and a soft, closed-mouth smile. Still cool, just no longer mad at you.

  • Designer eyewear. Slim near-black oval frames (the gold's gone), with her hair fringe draping naturally in front of the lenses and temple arms tucked behind a side-lock. Earrings repositioned to actually sit on the earlobe.

  • Minor wardrobe fixes, and smoother shading.

All scoped to Overcharger. The other six operators look exactly as they did.

🕹️ Quality of Life

  • 🔍 Peek at the board mid-draft. A new "HIDE DRAFT PANEL" button (top-right) tucks the card overlay away so you can study the map and inspect your placed towers before committing. Your run stays paused (we'll remind you with a banner), and tower tooltips work while you look around.

  • ⏪ Slow down on demand. Right-click the speed button to step game speed down (left-click still steps up). Both directions wrap around, so you can fine-tune the pace however you like.

🐛 Fixes

  • Tooltip off-screen clipping. When your premium/upgrade tray gets long, hovering a low card no longer pushes its tooltip off the bottom of the screen. It now flips and lifts to stay fully visible.

⚙️ Under the Hood

  • Wildfire performance. Optimized burn/trail processing on heavy waves (hoisted redundant per-enemy calculations, swapped expensive distance math for cheaper checks). Same behavior, lighter frames when the screen's on fire.