Teller's Duty · build 23728806 · published
Fixes
Fixed an issue where some players would get stuck during cutscenes
Fixed a logic bug that prevented players from properly unlocking the 1000 Tickets achievement
Fixed a softlock/stuck issue during the Day 21 cutscene
Fixed a visual issue where too much cash appeared on the table during a specific customer interaction
Fixed a visual bug where unpacked boxes remained visible during a certain event
Fixed an issue to prevent button spamming on the dialogue box when resuming a day
Fixed a minor pronoun typo in the dialogue
Fixed an issue where text formatting tags were visible in a character's dialogue
Fixed a bug where the audio tape music would keep playing after pressing stop and hiding the UI
Fixed an issue where the fax system incorrectly treated wrong customers as correct
Adjustments
Adjusted forced pop-up messages to feature a black background and disabled the reject button during these sequences
Added a helpful reminder notification for when the counting machine becomes functional again
Adjusted the timing of a certain character's message to appear on an earlier day for better narrative flow