The TEAM game:Corgi&me · build 23663982 · published
Hello.
The 1.25 hotfix patch note is below.
A 💡 mark indicates a fix or improvement made from a player report.
Thank you for each report.
💡Fixed a bug where a double play recorded by an individual teammate during a match was also accumulated in the player's stats.
The "Double Play" label was adjusted to "Double Plays Hit Into" (hitting into a double play on offense), and the "DP" label in the result screen TP breakdown was adjusted to "DP Part." (making a double play on defense), making the record types easier to distinguish.
Fixed a bug where the player pitcher's double-play induced stat increased by 2 at once.
Fixed a bug where the DP participation stat was reflected with a slight mismatch from the actual out-processing information.
Improved the recording path for ROE and related stats that had been missed or misrecorded, so accumulation now works correctly.
(Previous omissions cannot be restored; if a season is in progress, any missing stat starts accumulating correctly from the load point.)
💡Lowered the occurrence rate of the autograph event on the first run.
💡Changed autograph request count growth based on fan count so that it rises more gradually.
On the first run, the value is reduced by about half; on the fifth run, it reaches the pre-patch value and then stays fixed.
Lowered the required RP for the Thunderbolt Autograph Flash skill to 1.
The autograph section started as an attempt to turn a real case into gameplay: a player leaving without giving an autograph and drawing public criticism for it. The intent was to leave a small amount of deliberate friction, enough to give a slight taste of a professional player's dilemma. After release, feedback showed more friction than intended, so this patch reduces the burden on the first run, before a carryover skill can help.
That is all.
If there is an issue or suggestion, please post on the forum at any time. A reply will follow after review.
Thank you for playing.