PATCH NOTES - Build 232

868-BACK Demo · build 23626424 · published

On SteamNotes only · this build shipped before we watched the app

we gotta keep moving as the corps push their updates. I've changed the gasket on the .quit prog, it should get you out of a few more fixes.

Gameplay Changes:

- .quit goes to nearest AVAILABLE instead of being limited to adjacent/linked

Additions:

- kid's scene (music and artwork)

- new cosmetics: Snuggly index, kid's earring

- kid gets So Very Helpful if you won't use push in lesson 2

Fixes:

- fixed week cosmetics being unlocked prematurely if you use a shop on last day of a week

- fixed duplicate scores if you closed program during game over screen

- holographic eye no longer affects position of other eyeware

- connecting /root doesn't skip other start-of-sector devs that sector

- melee doesn't trigger killing transmissions

- fixed some issues with music triggering on tracking, save/load

- fixed possible softlock when quitting

- added vi keys as an option for movement

- fixed bug with .quit where some servers weren't visually displayed as being unavailable

- surfing into final port no longer leaves prog buttons pressable

- various /counterfeit fixes (in particular with fork)

- linkcubes work under lanparty!

- megatron music doesn't go missing if you advance sectors offline

- fixed several lanparty issues

- fixed several issues with the simplified font

- many minor fixes