Major Update 1.1.0 - New Progression System, New Inventory, and Night Beasts!

major update

Bootstrap Island - Ornate Arms Collection · build 23619707 · published

On SteamNotes only · this build shipped before we watched the app

Dear Survivors,

The first major update since Full Release is live!

This update introduces a brand-new cumulative progression system, the Crate early-game inventory, dangerous Night Apes, full bHaptics support, and numerous gameplay improvements designed to make survival more rewarding and immersive than ever before.

Cumulative Progression

Unlocking new tools and items is now tied to your cumulative survival time across all playthroughs. Every day survived contributes toward future unlocks, ensuring that every expedition advances your progress - even when a run ends in failure.

The Crate

Managing resources in the early game is now easier with the Crate. Discover floating crates around the island, fill them with supplies, and carry them by hand until you unlock more advanced inventory options such as satchels.

Night Apes

The island's nights have become significantly more dangerous. New nocturnal predators now emerge after sunset. These aggressive ape-like creatures stalk the darkness, hunting survivors who venture too far from the safety of their campfires.

bHaptics Support

Bootstrap Island now supports bHaptics devices (a wearable haptic vest), allowing players to feel impacts, combat encounters, animal attacks, raging storms, lightning strikes, and other survival events throughout their adventure.

More Improvements

Update 1.1.0 also includes increased player movement speed, animal combat improvements, a refreshed shipwreck area, loading screen tips, balancing changes, bug fixes, and many other refinements based on community feedback.

Thank you for supporting us and we hope you enjoy the update! 🌴

Yours,
Bootstrap Island team 🌴


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🚨Major Update 1.1.0: Patch Notes! SPOILER ALERT!🚨

New Features:

  • New feature - Night Apes

  • New feature - Reworked Crate

  • New feature - Cumulative Progression System

  • New feature - Loading Screen Tips

  • Added support for bHaptic devices

World & Environment:

  • Improved the shipwreck model and gameplay

  • Added more birds above the ravine crossing

  • Added variations for dead seamates

  • Caves and chests are now visible from further away

  • Changed the behaviour of coal and trash items

  • Made trash interactions more consistent

  • Landscape optimizations and fixes

  • Foliage optimizations and fixes

  • Increased the view distance for Epic setting

  • Fixed slippery mud problems of The Dark Lair

Gameplay & Balance:

  • Improved animal behaviour and combat

  • Tweaked gutting and stabbing

  • Reduced the force needed to create sparks with rocks

  • Slightly increased player speed when walking or running

  • Added a new hidden use for the talking stick

  • Slingless muskets now get upgraded when the sling is unlocked

  • Reduced the food values of coconut meat

  • Improved gharial and warthog animations

  • Arrows are now more likely to be gifted by tribals

  • Tribals now avoid the rain more

  • Disabled controller haptics during loading screen

Inventory & Items:

  • Bullets can now be grabbed from and inserted into bulletbox while inside Satchel or Crate

  • Fixed a bug where placing one bullet into multiple bulletboxes was possible

  • Fixed items not having correct visuals while the item state changes in inventory area

  • Switched the order of the bow and talking stick icons in the equipment menu

  • Fixed the automatic grabbing of a firearm after sliding the bullet in the barrel

  • Tweaked tinder position in inventory to avoid clipping

  • Fixed coconut halves displaying incorrect states inside inventory

Audio & Music

  • Added a new night combat music track

  • Fixed tribal music sometimes playing when no tribals are currently present

  • Fixed shaman music not playing

  • Removed the biting sound when bringing dead seamates near your mouth (this broke the edibilty of human meat - will be fixed with the next patch)

  • Fixed game audio suddenly stopping on the loading screen

UI & Quality of Life:

  • Added new elements to the death screen

  • Spacing fix for restart confirmation text

  • Tweaked the animation timings of death screen elements

  • Fixed spectator screen subtitles not appearing in tutorial

  • Save file size optimizations

Bug Fixes:

  • Fixed boots sometimes not spawning in Seymour’s chest

  • Fixed all stats updating correctly when restarting the game

  • Try Again death screen option now correctly refreshes the seed for the regular game mode

  • Fixed dead seamates drifting away in some cases

  • Fixed blood VFX missing in some cases

  • Fixed eel state changes not saving correctly

  • Fixed arrows whistling when caught mid-air

  • Fixed eggs sometimes not breaking on impact

  • Fixed restarting in a cutscene breaking the game

  • Fixed sickness health being affected when eating cooked iguanas and frogs

Thank you, Survivors! 🌴

Major Update 1.1.0 - New Progression System, New Inventory, and Night Beasts! · Bootstrap Island - Ornate Arms Collection build 23619707 · SteamPeaks