Hey. There was some sloppiness in the latest bug fix updates that broke more things than they fixed. I especially want to apologize to people who didn't get any tutorial during the very first level. As far as I know there were 3 people who faced this issue, so I should apologize at least 3 times: "I'm sorry", "I'm sorry", "I'm sorry".
The person responsible will get their shawerma privileges revoked over the weekend (that person is me).
I hope everything is back in order. I'm really sorry. Deploying into production without enough tests is only cool when there are no issues.
- Energy burst/crystal vfx bugs;
- OnCreate trigger for transformed nodes;
- broken Legacy code(that's the name of a node) offered in the Data Pool;
- Address Book (item): tiny size bug;
- tutorial missing;
- crash on level load;
- DLC+(data node): included non-upgraded nodes;
- random Data location: sometimes transformed Docs when Notes were available;
- Broken Pointer+: freeze on level load (it was supposed to be broken, but not like that);
- Timebomb didn't exhaust self;
- Static Field and Static Discharge(system nodes): Reboot condition didn't work;
- run result screen fix;