Patch Release: 1.1.391

Aether & Iron · build 23501237 · published

On SteamNotes only · this build shipped before we watched the app

Thanks to everyone who has continued sending us feedback since the release of the v1.1 update last week.

This is a smaller update focused on addressing a handful of progression issues, improving controller usability, and cleaning up some UI and dialogue edge cases reported by players.

Patch Notes

Improved

UI/UX

  • Made it easier to select buttons in the HUD and in combat using the controller cursor. 

Fixed

Combat

  • Fixed issue where selecting a combat action didn’t show “Use here” immediately on controller.

Narrative & Scenes

  • Fixed progression issue with completing The Red Line mission.

  • Fixed progression issue with speaking to Sam at The Root Cellar.

  • Fixed issue with dialogue repeating after completing certain quest objectives.

  • Fixed issue with autoplay dialogue skipping lines when a mission objective completes.

  • Fixed a double loading screen after certain surprise encounters.

  • Fixed issue with a disconnected road on White Street island.

  • Fixed issue with incorrect character art appearing during a Nations Crusade encounter.

UI/UX

  • Fixed “Inspect” hotkey being visible at the wrong times in the inventory.

  • Fixed issue with the “Cancel” button in the Restore Control Defaults popup.