Post Launch Patch (take two) v1.008

Schrodinger's Cat Burglar · build 23376731 · published

On SteamNotes only · this build shipped before we watched the app

Salut friends!

Well, that first patch went awry.

Apologies for anyone who got caught out by the elevator that broke the world. The good news is that it's fixed now!

Here are the patch notes, including the fixes from the previous patch that got pulled :

  • 1.006

    • Added new accessibility setting - Allow Mouse Pointer

    • Fixed soft lock in Systems Control

    • Fixed soft lock around Conrad’s Office

    • Fixed a trigger in Maintenance that was missable by returning via airlock after Systems Control

    • Fixed missing server models in Observation Lab

    • Improved visuals on certain exotic materials

    • Fixed collision that could trap Mittens behind a chair

    • Improved visuals on data chip pickups

    • Fixed problem with keyboard Ctrl prompts not appearing in game

    • Introduced a horrible new bug by mistake.

  • 1.007

    • Fix the horrible bug that the previous patch introduced by mistake.

    • Checkpoint trigger added after the end of some important cutscenes

    • Ensured keyboard arrow glyphs work

    • Made the hint for how to get to Data Backup in Maintenance more clear

    • A few more softlocks fixed

    • Added ‘ago’ to the days in the codex

  • 1.008

    • Enabled parkour on the golden toilet

    • Added new accessibility setting - Button Prompt Scale to change the size of the button promps in the screen corners (to improve steamdeck play)

    • Also fixed steam cloud settings

As ever, thank you all for playing our game! And if you have the time and inclination, please do leave a review - the Steam algorithm loves that kind of thing!