集墨三国 · 184 · 涿县之战 · build 23286721 · published
Dear players,
We are continuing to roll out small updates based on your feedback.
This update focuses on:
Combo system rework
Unified debuff mechanics
UI iteration improvements
Combat feedback and audio presentation
We have fully reworked the combo system.
The following five combo cards are now retained as the core combo set:
【Exploit the Opening】
【Unexpected Strike】
【Forceful Breakthrough】
【Wristbreaker Uppercut】
【Diagonal Guard Break】
Combo cards of different rarities now use fixed base damage values:
25 / 40 / 60 / 85 / 110
Combo cards now consistently apply dedicated debuffs:
【Exploit the Opening】 → Critical Rate -5%
【Unexpected Strike】 → Lifesteal -5%
【Forceful Breakthrough】 → Damage Output -10%
【Wristbreaker Uppercut】 → Parry -5%
【Diagonal Guard Break】 → Defense -20%
At the same time:
Normal skill cards no longer apply debuffs
All debuffs can stack up to 5 layers
Debuffs now last for the entire battle
Reduced grunt enemy HP and shield values by 10%
Increased Zhang Fei’s survivability:
Zhang Fei’s maximum HP in battle is now 3x the current Mood value
Fixed an issue where bounty target levels in dungeon challenges did not correctly match the current level
The UI iteration project has officially begun
Some inventory interface elements have already been replaced
Different item rarities now play different audio cues when discovered
Added audio feedback for stat increases/decreases and quest completion
Updated some of Zhang Fei’s walking animations and added matching footstep sounds
Added patrol animation sound effects
Fixed dialogue voice issues for Zhang Fei’s servants
Restored missing ambient sounds in the western Zhuo County scene
Fixed floating character issues on the Zhuo County city walls
We will continue maintaining the current update pace while refining combat systems, UI presentation, and overall gameplay flow.
Thank you again for your continued support and feedback!