Empires Edge Playtest · build 23250215 · published
Thank you for your feedback!
The first playtest showed that the game especially needs a clearer UI, more convenient island management, and better readability of important information. That is why this update focuses on UX, interface clarity, and basic control improvements. I would love to hear your thoughts and gather more feedback so I can keep improving the game.
Major UI/UX update.
When switching between islands, the UI panel no longer resets. Instead, unavailable actions are now correctly blocked.
Added an interface for free workers and army units, so players can quickly see how many people are available for assignment and how many units are currently on the island.
Updated the UX of the main building. The controls should now feel clearer and more convenient.
The unit recruitment button now has better visual emphasis, so it no longer looks like a passive UI element.
Added general information about an island’s resource value, making it easier to quickly understand how useful a territory is.
Holding Alt now shows additional information above buildings, including units, resources, HP, and other important details.
Added visual highlighting for the selected object, so players always understand what they are currently interacting with.
There is still a lot of work ahead. Thank you!