Patch Notes for Build 465

Warped Universe · build 23134996 · published

On SteamNotes only · this build shipped before we watched the app

Season System Map Progression

  • Fixed an issue with the Season progressing too slowly. Super charged it for a bit to get it going, it will naturally slow down to expected progression after enough is unlocked.

Art/User Interface

  • Cloak LODs now properly have cloth physics

  • Added correct invisibility status icon

Gameplay

  • Fixed issue causing hang on black screen for some users on first run

  • Difficulty rewards have been updated to depend more on Residuum based bonuses than free bonuses. Descriptions updated as well.

  • Esc no longer skips portal-in sequence causing issues.

  • Mining residuum maps the asteroids no longer drop residuum

  • Mining maps added several more asteroids to find so players don’t run out.

  • Prismatic Refraction now correctly has a cooldown

  • Improved networking on Nexus Station

  • Enemy ships spawn slower in space to give a bit of a chance to catch your breath, head to your target locations before being attacked again.

  • In space all residuum drops from enemies also get markers to make it easier to find them.

  • You no longer have to get so close during the Station Tour missions to get to the next step.

  • Fixed a few holes in the station letting people get outside.

  • 2nd psionic skill now fires on right bumper when using a game pad

Sound

  • Improved issue with Singularity Pulse Sound and system notification sound