Slumbering Feline - Update v1.2 🐾

major update

Slumbering Feline · build 23128307 · published

On SteamNotes only · this build shipped before we watched the app

v1.2 is here!

Momo's journey just got a whole lot more powerful; and a whole lot more dangerous.

Harness the power of Celestial Runes, uncover The Hero's forgotten legacy, new puzzles, new quests, new achievements, and a ton of improvements await.

Ready, Momo? Let's go!

v1.2 Highlight

New Feature; Celestial Runes

Momo gains a unique power that enhances Momo's abilities!

  • There are 11 + 4 Celestial Runes available for now.

  • Celestial Runes can be activated via Pause Menu

  • Maximum 3 Celestial Runes can be activated together

How to get?

  • Near The Huge Enemies

  • Hidden location & Event

  • Low chance drop from all enemies (Non-Exclusive; Hidden & Event-based type celestial runes are not included)

  • If you already collect all non-exclusive Celestial Runes, it will give you random Regeneration or Magic Stone or Star Stone instead.

Celestial Runes List (Non-exclusive)

Available Celestial Runes:

  • Parry Master: Can perform continuous parry after Perfect Parry

  • Practice make Better: Easy Parry

  • Strong Mind: Increase Mental Health by 20%

  • Keep Calm and Nyaa: Increase Mental Health Regeneration by 1/s

  • Feather Paw: Increase aim movement speed by 25%

  • Execute: Execute enemies below 10% HP

  • Concentration: Reduce cooldown by 15%

  • Paw Power: Increase base damage by 15%

  • Freebie?: Oak wand has 15% chance to not consume magic stone

    • Applicable limited to: Oak Wand - Magic Stone / Star Stone

  • Echo Mirror: Perfect Parry will Reflect projectiles into harmony

    • Reflected projectile returns with its original power, striking Enemy Weakness

    • Hitting the enemy’s body will cause Stagger (some enemies may be immune).

    • Can also Deflect others projectiles on contact.

  • Attractive: Slowly Attract Weakness toward Aim Area

Event-based Celestial Runes List

Some Celestial Runes remain hidden and can only be obtained after Momo solves a puzzle, completes a side quest, or discovers them in hidden places.

New Feature; Dark Remnants & Celestial Oracle

Dark Remnants, a left-over remnants from all enemies.

  • Dark Remnants will randomly drop from all enemies when defeated and automatically collected.

  • Dark Remnants can be traded in Celestial Oracle; A weird machine that can exchange your Dark Remnants into random non-exclusive Celestial Runes.

    • You can trade multiple times until it's upper limit.

    • Located in the middle area.

New Side Quest; The Hero's Memento

A mysterious cat wanderer asks Momo to find two fragments of a hero's broken wand scattered across the area.

Complete the quest to receive a special Celestial Rune as a reward!

New Hidden Story; The Hero's Story

Discover the hero's legacy through three ancient story slates, each revealing tales of courage, sacrifice, and hope.

Solve unique puzzles to unlock each part of the story that inspires Momo's journey.

New Puzzle

Current map flow now enhanced and 3 new puzzle will block Momo's path and requires to solve it to continue the journey. In the near first the huge enemy, third huge enemy and the gate.

Can Momo figure it out?

New Achievements

New Achievements and Hidden Achievements are added to celebrate the new features and content in v1.2

Upcoming New DLC

There will be 2 upcoming DLCs and already show up in-game version v1.2.

Starter Pack DLC

A special package that's always available early in the game. Momo can grab it... or not. It's up to you!

Nightmare DLC

Momo’s nightmare deepens.

Escape from the unpredictable nightmare slumber! All enemies are enhanced to prevent Momo from escaping!

Gameplay Improvement & QoL

  • New Gameplay; Momo now can attack and parry while climbing

  • New Popup Tutorial Navigate, Attack, Change Magic Stone and Parry on early game

  • New DLC Menu in Main Menu, to enable/disable DLC before new game.

  • New various SFX to enhance the game feel, such as new SFX when Momo's walk, jump, land, walkthrough grass, climbing, collecting dark remnants, dialogues types, dialogue next and many more.

  • New Latest news on Main Menu

  • New Skip Story (by pressing a Cancel Button or Right Click) on Prologue Story when you already clear the game once.

  • Add Indicator cooldown above Momo

  • Adjust UX Map Navigation now open/close by toggling the Map Button and also pause the game automatically. (You don't need to hold the button again to open the map)

  • Adjust New Game flow, now the game will show options Play Slumbering Feline or Nightmare Mode

  • Adjust Conversation Popup in-game

  • Adjust Level Design, Enemy placement and Item placement in some areas to make it fit with puzzle and new features.

  • Adjust enemy aggressive exit behavior range a little far, to make it more balanced.

  • Adjust all enemies collider size and hitbox to make it more consistent and balanced.

  • Adjust enemy weakness movements to make it more smooth and consistent.

  • Fix projectiles can cause little memory leak when the game running for a long time.

  • Fix some magic stone and star stone intended to be 1-time pick sometime can be pick again after save and restart.

  • Improve performance on effects and particles, especially on low-end specs.