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The Infected · beta, public · first seen

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Major update · published by the developer

V24 Live Branch Update!

On Steam

Heya Folks!

The latest patch is now live on the main game branch, bringing new content including the Clay Mixer, Melon Crates, new furniture pieces, Trader Jobs for earning tech points, and a variety of gameplay tweaks and fixes.

This update also adds environmental storytelling, with scattered lore notes and new points of interest for players to discover throughout the world.

We hope you enjoy the new content and improvements!

Please Note!

  • A fresh start is necessary for lore notes to spawn.

  • Start your journey by reading the first note in the new Lore Journal, located in the Tutorial tab (J key)

Additions

  • Lore Added

    • New POIs with lore notes/environmental storytelling.

  • New Settings Options

    • Toggle to hide POI map icons

    • Toggle to disable loot respawn

  • New Items & Furniture

    • Melon Crate (holds up to 20 melons)

    • Clay Mixer

    • Advanced Clay Mixer (requires new trader tech)

    • Walk in Freezer, place storage chests or counters into the freezer (requires new trader tech)

    • New Furniture type: Bar Counters – both short and long versions

  • New Candle-Based Lights

    • Candle Lamp

    • Candle Wall Lamp

    • Candle Ceiling Lamp

  • New Build Parts

    • 2 new large garage door frames, 2x1 and 2x2

    • 2 new large garage doors, 2x1 and 2x2

    • Flat ceiling ramp

  • Utility Additions

    • Movable Ladder, so you can climb to hard-to-reach places

    • ATV location info can now be purchased from the trader for 250 coins

  • Trader Jobs

    • Introduced a new Trader system that rewards Tech Points and Coins.

    • Turning in quest items grants 3× more coins than selling them.

  • Inventory UI

    • Added a new button for quick access to the Journal.

  • Jobs Tab

    • Added a new Jobs section to the UI.

Changes

  • Clay crafting removed from workbenches – use a Clay Mixer now.

  • Inventory now displays Month/Season.

  • Mike now has 10 possible spawn locations.

  • Plastic max stack increased from 10 to 25.

  • Watermill build cost updated: – Now requires 25 Aluminum + 25 Cobalt (no more Iron).

  • Watermill trader tech now costs 2500 coins (was 1500).

  • Elevator Frame cost updated – now includes 15 Cobalt Ingots.

  • Tech Cost: Tech progression has been reworked - some technologies now require multiple points to unlock.

  • Tech Pages: Tech pages now spawn randomly in POIs, both inside buildings and on props such as tables, barrels, etc.

  • Tech Point Acquisition: Recovered tech pages will no longer grant enough tech points to unlock every technology. Players will instead need to complete Jobs from the Trader (see more details about Jobs below).

  • Price Adjustment: The sale price of cement has been reduced from 0.80 to 0.25.

Bug Fixes

  • Harvesting animals didn’t show what was added to inventory – fixed.

  • Player could become stuck sprinting after using ladders – fixed.

  • AI wouldn’t detect players in some POIs – fixed.

  • Garbage Containers placed in elevators became permanently attached – fixed.

  • Stoves placed in elevators could not be removed - fixed.

  • Gates saved in an open state would reload closed – now behave properly.


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