Causal Loop Demo · build 23061602 · published
Fellow explorers,
We’ve just rolled out a small hotfix addressing a rather elusive issue that slipped in with Update 1.0.3.
A specific checkpoint removal unintentionally made it impossible to leave a secret area. That has now been resolved, and the area should behave as intended again.
Alongside that, we’ve included a few minor collision fixes across the game. Nothing major this time, just smoothing out a couple of rough edges.
Thank you, as always, for keeping a sharp eye on things and sharing your findings with us!
-Kai & The Mirebound Team