Sanguine — Hotfix 1.7.1

Sanguine · build 22943430 · published

On SteamNotes only · this build shipped before we watched the app

Hello everyone!

Hotfix 1.7.1 is now live. This update focuses on bug fixes, challenge menu improvements, and a few balance adjustments following the launch of Patch 1.7.

Additions

  • Added the ability to reset Challenges directly from the Challenges menu.

    • Note: Resetting Challenges will clear all completed in-game Challenges and will lock Survivor Stories again if it was previously unlocked.

    • This will not reset Steam achievement progress.

  • Added a temporary reminder note above News in the Main Menu indicating that a new save is required for Patch 1.7.

Fixes & Adjustments

  • Fixed an issue in New Game+ where certain flags could already be active when they shouldn’t be.

  • Fixed Crawler body collision, preventing players from walking on top of them and potentially triggering world-geometry issues.

  • Updated the Dillon boss fight so it can no longer be avoided by simply running backwards.

    • Mines will now spawn at each checkpoint behind the player, forcing progression into the next wave.

    • This fight was designed to feel more cinematic and distinct from the others, but it was never intended to be skipped or avoided.

  • Fixed enemy detection issues when standing directly on top of a broken box in Survivor Stories.

  • Fixed enemy detection issues when standing directly on top of a broken box in the Main Campaign.

  • Fixed an issue where the Red Fuse could sometimes be picked up through the wall.

  • Fixed an issue where the Break Room Door could be opened when it shouldn't be.

Known Issues

  • We’re aware of an issue with the ranking system not properly calculating total playtime. This is currently being investigated and will be addressed in a future update.

Thank you to everyone who has checked out Sanguine Patch 1.7, and especially to those who have taken the time to provide feedback and bug reports. It helps a ton.