Quick Patch Notes v0.1.7.161

Hard Chip Demo · build 22877593 · published

On SteamNotes only · this build shipped before we watched the app
  • NEW Fast Raymarching renderer (for a price in visual fidelity);

  • NEW-EXP UI scale settings (1x to 2.5x, but work still in progress!);

  • NEW-EXP Japanese localization (work in progress);

  • NEW-EXP Simplified Chinese Localization (work in progress);

  • PERF SDF distance-adaptive thresholding, far away pixels get less precision compared to the pixel size.

  • UX Input/Output shows colored lines to/from their overlays;

  • FIX UI crash when exiting the game;

  • FIX wrong resolution for overworld terminal when running the game at a resolution other than 1920x1080;

  • FIX Past Gauntlet Multigate last stage was wrong;

  • TLS Adding missing keys;

  • MI Migrating the entire UI stack to Hexa.ImGui, got to parity with the previous library, now allowing work on Simplified Chinese and Japanese localizations, DPI awareness logic (work in progress);

  • MI Fast Ray Marching renderer uses a precision setting;

  • MI Demos can't remove/edit labels;

  • MI Demos have a pause menu now;

Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build

Quick Patch Notes v0.1.7.161 · Hard Chip Demo build 22877593 · SteamPeaks