MAJOR UPDATE: 2.0 GARDEN RENEWED

major update

Dawn · build 22824246 · published

On SteamNotes only · this build shipped before we watched the app

PATCH NOTES

UI & Quality of Life

  • Completely redesigned the menu UI to better match the game's aesthetic.

  • Improved HUD layout to provide clearer and more useful player information.

  • Added a new crafting UI with component placement mechanics.

  • Reworked the in-game paper map and added new location icons.

  • Equipment slots now play sound effects.

  • Added tooltips for items required to repair abode facilities.

  • Players can now press E to close certain menus (Workbench, Sewing Machine, Bed) instead of only Tab or Escape.

  • Updated the Early Access tab in the main menu.

  • Added a new Early Access launch splash image.

  • Added sound effects to several main menu buttons that previously had none.

  • Changed the main menu music.

  • Added a save version compatibility prompt when loading older saves.

  • Added a new help section in the pause menu

  • Added new dynamic tutorial tips

Combat & Equipment

  • Removed all melee weapons (Axe, Knife, Cog Mace, and Cursed Bat).

  • Added new harvester melee combat and harvester modification system.

  • Added Remnant, a new crossbow that players begin the game with.

  • Renamed both previous crossbows.

  • Added crossbow bolt variants, including two new bolts:

    • Glass Bolt

    • Bronze Bolt

  • Monster stats have been rebalanced.

Inventory & Crafting

  • Added a new inventory carry weight system. Each item category now has its own maximum carry weight.

  • Adjusted the weight of every item.

  • Removed all forging equipment and the forging system.

  • Added a new forging menu to the Workbench.

  • Added the Crucible and Clay Pot.

  • Removed cooking gear and replaced it with the Cauldron.

  • Adjusted various crafting and cooking recipes.

  • Added new items:

    • Machine Fragment

    • Scrap Wood

    • Glass Shard

  • Introduced a new Heavy Scrap mechanic, currently being tested with car batteries.

NPCs

  • Removed NPC Reputation.

  • Added temporary NPC dialogue.

  • Added a new Chat interaction for NPCs. This feature will be expanded in a future update.

  • Trader menus have been adjusted to support the new items.

World

  • Added a waterfall cave.

  • Added new speed limit and road signs.

  • Warped Trees have received a visual upgrade, and Warped Bark is now easier to spot.

  • Added new falling leaves visual effects.

  • Improved interior lighting.

  • Removed snowy weather.

  • Reduced the amount of Weeping Crown found throughout the world.

  • Fixed missing textures on the Woodmill towers.

Monsters

  • Added additional monster sound effects.

  • All monsters now feature new behaviors.

  • Added new models for the Sporemother and Spore Spawn.

  • Stingers and Spore Spawn now have footstep audio.

Survival & Gameplay

  • Removed the tutorial.

  • Added temporary opening text that introduces the world's backstory when starting a new game. This will later be replaced with a full story-driven introduction and tutorial.

  • Increased the radius of the Pyrina's glow. Persephone can now manually extinguish ("snuff out") the flame.

  • Reworked the Poison status effect. Poison can now stack up to three times, with each stack further reducing Persephone's maximum stamina until she eats a Chantalla Flower.

  • Removed Antidote.

  • Reduced the maximum amount of Nectar that can be harvested from Nectar Flowers.

  • Added a new death penalty status effect.

  • Adjusted car trunk loot tables.

  • Jammed trunks now have higher-quality loot.

Abodes

  • Abodes now include a small yard, additional shelving, and crop plots.

  • Added a new Archery Target facility.

  • Adjusted abode repair requirements.

  • Added new storage mechanics.

Progression

  • Added two new Satchel Tools:

    • Sturdy Pocket

    • Consumable Pouch

  • Removed the Pouch armor piece.

Exploration

  • Added a new Woodmill puzzle. Laser Cutters are no longer required to access the facility.

  • Removed all Laser Cutters from the game.

  • Adjusted Spore Fog boundaries.

Visual Improvements

  • Added a new copper texture.

  • New Experimental Lighting option.

  • Iris’ camps have more obvious smoke signals.

  • Replaced models for:

    • Leather

    • Metal

    • Scrap Copper

    • Machine Parts

    • Linen

    • Firewood

    • Aima Pills

    • Watch

    • Bandage

    • Warped Wood

    • Forged Bronze

  • Renamed several items.

Balance

  • Reduced the amount of Firewood obtained from chopping dead trees.

  • Plant food is less common

Bug Fixes

  • Fixed a bug that could destroy Melodies when loading a save.

  • Fixed the Flytrap death animation.

  • Fixed the Laceration bug.

  • Fixed the pickup object menu not closing when pressing Escape.

  • Fixed a bug that may respawn the player at an incorrect respawn point.

  • Fixed the destroyed car outside the market not working properly

  • Fixed tooltip not disappearing bug

  • Fixed a bug that blocked opening the willowbrook apple stall