Patch #1.1.c1

À La Mine · build 22799564 · published

On SteamNotes only · this build shipped before we watched the app

Patch #1.1.c1

  • Lobby rework: since launch, the lobby has been the most unstable part of the game and a major source of bugs. Its system has been fully reworked to improve robustness and resilience to packet loss.
    Issues with player slots disappearing when someone leaves a lobby should now be resolved. Player states (ready, waiting, color conflict, etc.) are now properly displayed when joining a lobby.

  • Fixed the “Black Friday” achievement: loyalty card usage in the shop was not properly tracked. This issue has been resolved.

  • Fixed item purchase tracking (gems spent and number of items bought) when purchasing with a full inventory.

  • Fixed an issue where overlapping auctions could occur, causing visual, audio, and logic bugs, sometimes resulting in the loss of a won territory.

  • Fixed an issue where the loading screen remained visible behind the return-to-lobby popup when a loading error occurred.

Patch #1.1.c1 · À La Mine build 22799564 · SteamPeaks