Patch Notes 0.1.1

Run! And Don't Stop · build 22796203 · published

On SteamNotes only · this build shipped before we watched the app

Update 0.1.1 is live!

This patch brings a range of improvements, bug fixes, and small tweaks to make the experience smoother and more enjoyable.

Added

-FPS counter toggle in settings

-Shadow model of Level Stars appears in their place after collection

-Star indicator showing when a Star is actively carried in the level

-Interaction between Spiked/Flying Obstacles and Black Holes

-Alien Scout health bar is now hidden after the boss battle

Changes

-Extended functionality of Windmill Obstacles

-Disabled Obstacle hitboxes inside Black Holes when their size is below 30%

-Optimized proximity activation for Flying and Spline-based Obstacles

-Ensured consumables do not spawn inside Obstacles in Endless Mode

-Adjusted dialogue box size to better fit dialogue lines

-Optimized neon materials for better performance

-Adjusted shadow distance and quality

-Various Obstacle placement tweaks

Bug Fixes

-Ensured lootbox rewards are not lost when changing scenes after clicking the Claim button

-Fixed physics and calculations not properly applying to Obstacles at the end of Level 48

-Fixed Record Canvas not appearing after being absorbed by Black Holes in Endless Mode

-Fixed Record Canvas not appearing after Resurrection in Endless Mode

-Fixed incorrect skin display after Resurrection in Endless Mode

-Fixed improper scaling during Time Slow when Obstacles were being absorbed by Black Holes

-Fixed UI overlay issue when passing through multiple Time Slow Gates in a row

-Fixed incorrect logo positioning in the Main Menu after changing resolution

-Fixed incorrect hitboxes on roof models

-Fixed Alien Scout jittering issue

Patch Notes 0.1.1 · Run! And Don't Stop build 22796203 · SteamPeaks