Hotfix 1.6.1 - Restored Land Edition

major update

Dying Light: The Beast · build 22613648 · published

On SteamNotes only · this build shipped before we watched the app

Survivors!
Hotfix 1.6.1 just rolled onto the servers, so make sure to update the game!

Here are the list of fixes and tweaks:

  • Reduced hunger drain when sleeping
  • Slower overall hunger depletion
  • “Very Hungry” and “Famished” states now trigger later
  • Vendors now offer improvised food bars
  • Weapon Blueprints from DLC bundles can now be upgraded to Legendary rarity
  • When receiving a new weapon during a cutscene with a full inventory, the lowest-quality weapon is automatically moved to the stash
  • If both inventory and stash are full, the lowest-quality weapon is dropped on the ground
  • “Better Be Safe” and “Peace Bringer” achievements no longer auto-complete
  • Night chases rebalanced – Level 1 chases are now slightly easier to escape
  • Increased chances to loot rags and bandages from Biters and Virals
  • Fixed the crossplay connection between Steam and Epic
  • Fixed the issue with amount of ammo that the Player can loot from ranged human enemies being capped
  • Fixed the issue with Player dropping equipped weapon after entering Slasher arena
  • Fixed the issue with hunger meter missing throughout the fight with The Beast
  • Fixed the issue with Alpha Volatile sometimes not spawning during Chase sequences on Restored
  • Land
  • Fixed the issue with “Days Survived” being counted after starting a race
  • Fixed the issue with Leaderboards sometimes missing
  • Fixed the issue with message about Restored Area always appearing after loading a save
  • Fixed the issue with some encounters being unresponsive
  • Fixed the issue with Items Found values in the Leaderboard section
  • Fixed the broken Night Cycle after quitting to the main menu during challenge
  • Fixed a few collisions in new Roadkill Rallies
  • Fixed the issue with item stacks being incorrectly subtracted while moved to the Stash
  • Fixed the issue with Player receiving the achievement "Apex Predator" without killing a Volatile after a cutscene in “One flew over the Volatiles’ nest” mission
  • Fixed the issue with SFX missing after failing to load a broken save file
  • Fixed the issue with infinite death loop happening after Player gets out of map/playable area during
  • Roadkill Rally
  • Fixed various unresponsive NPC’s while playing in Coop