CURE - A Hospital Simulator · build 22586788 · published
Added: Mouse centering on UI Open toggle in gameplay settings
Added: Bullet impact VFX when hitting non-zombie targets for better feedback
Fixed: Items incorrectly teleporting to position 0,0,0
Fixed: Prevented picking up tables while they are being used by players
Fixed: Disappearing boxes, they were being teleported above the morgue!
Fixed: Players not displaying VFX when hit, they now correctly show hit effects
Fixed: Light bleed artifact inside hospital, improving lighting overall inside the hospital
Fixed: Blocked station bug, where players couldn't use a table while standing directly behind it
Fixed: Pistol and baton VFX, hit effects now appear at the correct point of impact on the target (head, chest, leg, etc)
Removed: Dot pixel artifact above players' and NPCs' heads
Changed: Pistol clips now destroy when empty
Changed: Improved sidewalk colliders, preventing objects from falling through
Changed: Increased gun hitscan width, this should make the gun feel better in general