Rustforge Playtest · public · first seen
Improved map generation
Improved loading screen
Adjustable camera zoom
WIP: Experimental tubes added
Fixed an issue with demolish tool area selection
Fix issue with static structures being removed with demolish tool
Generator power state now updates instantly when a turbine is linked
Fixed non-deterministic chunk generation at map boundaries and on reset
Fixed camera setting serialization to correctly use float values
Fixed null errors in structure validation and signal logic
Fixed AreaService.Initialize visibility preventing correct override in subclasses
Demolish audio no longer plays when demolish is forced (e.g. area demolish)
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1981101 | 7004399018874336425 | — |
| 1981102 | 5723999540542476151 | — |
| 1981103 | 901825064102418658 | — |