I'm a bit under the weather so I'm pushing the latest bugfixes and will be back to more significant changes tomorrow for later in the week!
- Added the ability to move the Cliffside Ramp after placing, in case you misplaced it.
- Added failsafe handling for the drills in CRYSTAL CLEAR.
- Added failsafe handling for losing the Omicron keycard.
- Fixed the Auto-Open Crafting Window setting opening the crafting window even if the facility was unpowered.
- Fixed a broken crafting window opening if Auto-Open Crafting Window setting was enabled and player switched from interacting with a crafting facility to a non crafting facility, and changed its power state.
- Fixed the ghost of the Cliffside Ramp being scaled 2x larger than normal.
- Fixed stub memory follow-up dialogues not triggering on replays of stub memories.
- Fixed player being immune to mycelial spores if their antigen buff ran out while within an infected area.