MAJOR UPDATE: GRASS GNOME GOLF 1.1.0

major update

Grass Gnome Golf · build 22454080 · published

On SteamNotes only · this build shipped before we watched the app

Better golf, better game. Some are calling this the unofficial second release - I’m excited to share this huge update that changes the game as we know it: Version 1.1.0.

New, new, new!!!

You’ll notice some big differences compared to 1.0, and without spoiling too much, let’s just say the immersion got cranked up a bit.

I also went through and grinded down as many bugs as humanly possible, so the game should feel significantly more polished overall.

As a solo dev, these updates take a lot of time, but I’m really happy with how things are coming together. It finally feels like the game is starting to accelerate.

Right away, you should see major improvements in graphics and animations. I’m continuing to get better, and will continually adjust the experience.

Below you’ll find the full update notes and fixes:

  • Reworked Golf Cart Multiplayer system [Some minor bugs still]

  • Reworked Shading

  • Reworked Swinging

  • Reworked Angle Setup

  • Added first person motion

  • Added the ability to sprint

  • Added footstep SFX for all materials

  • Added strafe running animations

  • Added backflip to first-person (hold G + Spacebar)

  • Added 20 new nature ambient tracks

  • Added ball waypoint

  • Added new map Lavender Links

  • Added Cow Bucket Hat

  • Added particle effects

  • FIX: Angle setup stuttering

  • FIX: Purchased Club not in Inventory

  • FIX: Reloading Map no longer causes premature 'End' sequence

  • FIX: Reworked Golf Carts for Multiplayer

  • FIX: Swinging as a client in a listen server feels more natural

  • FIX: Scorecard now accurately displays current map's PAR for each hole

  • FIX: Hats not loaded correctly for host/clients

Annnnd much more that I'm forgetting.

Cheers, happy golfing. - GUISEPPE

P.S. having an issue that you'd like fixed or changed? Post a question in the community HUB.