CURE - A Hospital Simulator · build 22438664 · published
Your patients have opinions now. Your furniture has stats. And your waiting room can finally stop looking like a disaster. Good Vibes is the biggest quality-of-life drop since launch, here's what changed.
➕ Added: Patients now visibly react to how their visit is going.
➕ Added: Full patient mood system. Push them too far and they walk out. Keep them happy and they tip on the way out.
🔨 Fixed: Improved patient nameplate and health bar color outline.
➕ Added: Waiting chairs so patients have somewhere to sit while your team catches up.
➕ Added: You can now place multiple reception and checkout desks to handle higher patient volume.
➕ Added: We've added a Level 2 Reception Desk and Check out Desk. This drastically decreases the time it takes to perform these actions.
✖️ Removed: Chair from the checkout desk.
🔀 Changed: Reception desk now speeds up the intake interview.
🔀 Changed: Patients now automatically walk to a waiting chair if reception is full.
🔀 Changed: Intake interviews can now happen at the reception desk or at a waiting chair.
➕ Added: Beds and chairs now have a Comfort stat that directly affects patient mood.
➕ Added: Multiple tiers of beds and chairs. Higher tiers reduce health loss and clean up faster.
➕ Added: Treatment chairs, so patients can be treated without occupying a bed. Diagnostics still require one.
➕ Added: Backlight to the hospital sign outside.
➕ Added: Three new decoration themes to build around: Nordic, Japanese, and Retro.
➕ Added: Furniture now has a Decor stat that feeds into your overall hospital atmosphere.
🔨 Fixed: Crash on load for key item failsafe.
🔨 Fixed: Bed numbers sometimes scrambling around.
🔨 Fixed: Crash on load when save list file is corrupted.
🔨 Fixed: Joining a closed server no longer causes a softlock.
🔨 Fixed: Sounds abruptly stopping if you walked too far away.
🔨 Fixed: Zombies shouldn't moonwalk away from you (as much!)
🔨 Fixed: Sounds for host not playing when unpacking and placing a new large item