Regular Update (experimental)

Desynced · build 22399685 · published

On SteamNotes only · this build shipped before we watched the app

Experimental 1.0.17648

Additions

  • Add hotkey for Relocate (bound to Period . by default)

  • Added missing image to Registers codex page

  • Show icon row with socket and item slot information on building/unit tooltips even without holding shift

Changes

  • Show debuff boosts for production tooltip in red instead of green

  • Include starter and discovery technologies in the list of selectable Information values (i.e. for "Loop Research Unlocks" behavior instruction)

  • Make radar filter registers ignore empty entries (i.e. radar will still scan if only the second filter is set)

  • Blight Power Generator component: Order 1 ahead so it can immediately be consumed, allow power generation while docked, clear orders when a bot moves and is not in the blight anymore

  • Make a relocation request that only changes the rotation of a building apply immediately

  • Prevent relocating a Drop Pod from creating foundations around it

  • Increase bug spawn cap limit based on number of factions

  • Alien unit Sentinel Tower starts disconnected from logistics network

  • Make Terraformer components stop using power when not terraforming

  • Increased terraforming target values (so reverse terraforming takes longer afterwards)

Behaviors

  • Editor: Replace greenish tint highlight of currently executing behavior instruction with a yellow box that moves along with the program execution

  • Instruction "Count Slots": Support specifying a unit/building type instead of object reference

  • Instruction "Data type switch": Result "Unit Type" instead of "No Match" when querying a unit/building type

  • Instruction "Is Inside Logistics Network": Default to self if nothing is specified

  • Instruction "Get Item Info": Fix calculation returned for DPS of a weapon component

  • Instruction "Get Battery": Add Unit argument (to match "Check Battery" instruction)

  • Instruction "Get Battery": Add Current and Max output values

  • Instruction "Loop Producer Items": Add modes "Only Components", "Only Units" and rename "All Unlocks" to "Everything"

Fixes

  • Make creating recurring orders limited by the total number of inventory slots, not the amount of free space currently available

  • Don't show integrated components as options for locking a storage slot to an item

  • Fix register UI flickering showing the old value after being changed when playing multiplayer

  • Fixes for the collision mesh of various bug types so mouse selection is easier

  • Fix for coloring of input/outputs in behavior instruction help popup

  • Fix game crash when ending the game while the "Change Game Settings" screen is open with unsaved changes

  • Avoid potential game crash when the Steam lobby is getting recreated after it has disappeared and events from Steam arrive at a thread that isn't the main thread

  • When a behavior controller asks to move to a coordinate billions of tiles away and there is a large plateau cliff segment near the unit, avoid the game freezing for a very long time

  • Fix clicking on a register in versus scenario not working

Reminder that Experimental is exactly that, back up your saves!


Regular Update (experimental) · Desynced build 22399685 · SteamPeaks