Untamed Kingdom · build 22046298 · published
NPC System Introduced
NPCs have officially been added to the world.
Current NPC type: Deer (first implementation pass).
Deer will roam dynamically across the entire map.
Combat Interaction
NPCs now have proper hit reactions.
NPCs can be killed and eaten.
Behavior (First Pass)
NPCs do not yet fear players.
Advanced AI behaviors will be expanded in future updates.
Lighting Update
Lighting has been reworked for improved visual balance and atmosphere.
This is the foundation of our living ecosystem system — more species and deeper AI behaviors coming soon.