[Update 1.14 and 1.15] A HUUUGE Village update is HERE! 💕

major update

Everdream Village · build 21969707 · published

On SteamNotes only · this build shipped before we watched the app

Hey Everdreamers!

We’ve just released a huge update with plenty of Quality of Life improvements, all based on the feedback you’ve sent us! Grab your favorite tea and snack before reading, because the list is LONG!

🧭 Quests, Clarity & Tutorials

- Improved clarity and better guidance for digging up the first dinosaur bone.

- Fixed misleading dialogue in “Help the Cat” quest (the cat is now where it should be 🐱).

- Fixed issues with “Follow the Bison” causing confusing progression.

- Added new tutorials: Animal Breeding and Treasure Detector.

- Tutorials in the menu are now sorted alphabetically and chronologically.

- Key items (fishing rod, hat, sword) are now given at the correct moment during quests instead of being available from the start.

- Improved clarity of many tutorials.

🐾 Animals & Breeding

- Added animal hunger indicators and improved the hunger system (animals now eat naturally during the day and stay fed).

- Animals will no longer breed if hungry.

- Newborn animals now automatically receive names based on their gender.

- Added animal naming system (requires a special item from the merchant 🔍).

- Improved petting interactions (yes, the new cat enjoys it properly now).

- Quest animals can’t be accidentally sold anymore.

- Added a small mood bonus when interacting with NPCs as a cat (yes… purring helps 🐱).
- Purring is now much louder.

🌾 Gameplay & Systems

- Added seed system: crops now have separate seeds and harvestable produce. You can get seeds while cooking a dish, or simply by harvesting them in the kitchen from the crops you need. 

- Redesigned the cooking minigame.

- Fixed an issue with ore disappearing after loading a save.

- Fixed unreachable ore on the Main Island.
- You can now take a loan via the loan board.

🏗️ Building & Placement

- Added a permanent bird-view camera when placing buildings.

- Improved building placement with smoother movement and rotation snapping.

- Fence gates should open without any issues after terraforming nearby.

- Beehives can now be moved.

- The fisherman’s house cannot be placed too far into the water anymore.

- Fence placement is now more intuitive with improved alignment.

🎮 Controls & UI

- Fixed navigation issues in the main menu (while using the keyboard).

- Added a clearer UI for the woodworking minigame (with plank counter & feedback).

- Improved crafting UI clarity (front/back socket visibility).

- Sometimes the Instant Craft button would turn into the Instant Cook button; this should not happen anymore. (no more cooking fences 😄).

- Added a larger zoom and improved camera range when looking for birds.

🌍 World & Interactions

- You can now pick up crabs properly again 🦀

- Fixed NPC map icons on Desert Island (they now reflect if NPCs are underground).

- Fixed message issues after the fishing contest.

- Fixed the character’s body position getting stuck after unequipping tools.

- You can now light the fireplace at the Grandparents’ house.

- You can put out the campfires using a watering can. You can light it up again if you have a matchbox!


🛠️Patch Notes: 1.15

First 30 minutes of gameplay are even more polished ✨ 🧭 Quests, Clarity & Tutorials- The wording of the hat tutorial was adjusted to be less confusing 👒
- Added missing watering can tutorial. Keep your crops properly hydrated! 💦🌱
- Fresh Grass quest was slightly adjusted to give the player more agency - it's up to you to cut that grass now! ˚˖𓍢ִ໋🍃
- Boat upgrades are now rooted in the story ⛵
- Aiding Grandma in the field has now a proper task prompting you to talk to her 👵

🏗️ Building & Placement


- Tempered hatched should now be more rewarding to craft and make cutting down the trees noticably quicker 🌳🪓

🐾 Animals & Breeding


- Added a tutorial for naming the animals. Time to get creative! ✍️🐮
- Strange Cow is now properly strange 🐮

🎮 Controls & UI


- Scaling issues with 2560x1600 resolution are now fixed 🖥️
- Storage box UI is no longer partially covered at the edges
- Inventory and Storage UI scaling issues with 1920x1200 resolution are now fixed


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More updates, improvements, and features are already on the way.
Thank you for helping us shape the Village, and keep the feedback coming! 💕