Patch Update – Refinements From The Deep

Cthulhu's Reach: Devil Reef · build 21852928 · published

On SteamNotes only · this build shipped before we watched the app

Greetings, wanderers.

A fresh patch has risen from the depths—small in size, but vital in keeping your journey through Cthulhu's Reach: Devil Reef smooth and perilous.This update focuses entirely on bugfixing, polish, and tightening the experience across all systems.

Combat & Enemies

  • Worm encounters: fixed dodging into worms not properly ending dodge progression, ensuring combat flow remains uninterrupted
  • Enemy targeting: resolved null reference issues that could cause combat hiccups

Hut & Weapon Systems

  • Weapon slots: fixed activation actions being disabled after leaving the hut
  • Tooltips: modules now properly deactivate when exiting the hut
  • Locked weapons: added diary shortcut to tooltips and improved hut-diary interaction flow for smoother navigation
  • Store improvements: buying all weapon upgrades now automatically refills weapons without requiring a reroll

Audio & Atmosphere

  • Beach ambience: fixed audio loop not stopping properly, preventing sound from bleeding between areas
  • UI sounds: unlock buildup SFX no longer plays when pointer is not hovering over buttons

Multiplayer Stability

  • Cutscene synchronization: resolved issues when players connect during cutscenes, ensuring all wanderers experience story moments correctly
  • Network spawn: added checks to handle connecting players during cutscenes

UI & State Management

  • Spectator state: fixed issue where opening and closing the in-run menu prevented proper return to spectating

Map Editor

  • Brush collection: fixed dropdown selection bug for smoother level creation

Miscellaneous

  • Weapon slot selection: added error handling to prevent crashes

May the tides be ever in your favor.

- The Dev Team