Epic Auto Towers · build 21723771 · published
Changelog:
Version 0.98
New Inferno Tower upgrade mechanic on round three
New tower: Executioner Tower
Improvements for Imp Towers, Cerberus Towers, Ration Towers, and Cauldron Towers
Towers in rounds 32-34 have been reworked again. The effects of Towers that did anything at the start of a battle have been moved to end of turn, in rounds 32-34
Fixed a rare crash in Ascension 18 in Inferno, related to the new bonus in round 3 and the bonus from upgrading the Inferno tower. Additionally, fixed that in Ascension 18, when taking the Inferno token, the rarity upgrade was also considered taken
Fixed the crash with Cocoon Tower and Unifying Towers
Reworked the save system, hopefully this will fix the bugs with it
Fixed identical Towers showing up in the Store with Archaeologist's Hat and Stone of Refinement
Fixed the appearance of Nullified Towers when something increases rarity of a Tower in the Tower Store
Preserving frozen Towers
Added an indicator in the Tower Store for Towers that were generated by other Towers
Added an indicator for nullified Towers
Added a reroll block during saving
Djinn and Ifrits have a higher growth rate of X