Update v5.11.4

Nin Online · build 21538431 · published

On SteamNotes only · this build shipped before we watched the app

This patch includes some minor balance tweaks to combat mechanics introduced in 2025, namely Dashes and Blocking as well as important bug fixes and graphical improvements.


Features

  • Added Right-click Player Chatbox Message -> Ignore Player

    Added a convenient way to turn off the noise from players you don't want to interact with.

  • Wind Effect on Foliage (GIF below is exaggerated to showcase it)

    Trees now sway with the wind, which gets more intense during rain, storms and sand storms.

  • Trees now shake when attacked

  • Players can now turn themselves in by talking to the Prison Guard at the Hyoketsu Prison Entrance


Balance

  • Decreased Stamina Usage of Dashs by 30%

  • Increased minimum Block/Guard Stamina usage from 15% to 25% of Max Stamina


Changes

  • Improved Burn Hairstyle (Thanks Luhan)

  • Updated Swear List

  • Added more logging to housing system and player shops

  • (GMs) If you enter a TDM/CTF Map mid-way through the event, you now get the visual interface

  • Reduced intensity of Film Grain post-processing effect

  • You can now stand on the broken chunks of flooring in Abandoned Lair Entrance


Bug Fixes

  • Equipment lights now stop rendering when transformed into Furniture

  • Lots of bug fixes to do with tile/map furniture permissions

  • Fixed Leap Range Indicator not displaying when you initiate it while running

  • Fixed Summons not being attackable by Melee

  • Fixed furniture being moved to the same spot (while being rotated) not working

  • Fixed more graphical issues with furniture outlines