Funguys Swarm 0.4 Starpath Update Out Now!

major update

Funguys Swarm · build 21232254 · published

On SteamNotes only · this build shipped before we watched the app

SUP FUNGUYS,STARPATH UPDATE IS OUT NOW!


Progression and Difficulty Overhaul

  • Added 47 new Star Path, bringing the total to 103 unlockable Star Path.

  • Increased overall difficulty for older Arenas.

  • Added new Arena difficulty: Very Hard. Check the Star Path to see the unlock conditions.


New Content

  • New Dash Skills

    • Added 6 unique Dash Skills that replace the default dash behavior.

    • Dash Skills variants include digging and jumping mechanic.

  • New Treelings

    • Added 5 new Treelings, including Marathony, which increases movement speed based on distance traveled.

  • New Funguys Evolutions

    • Added 3 new Funguys Evolutions, including Hellcap, where your damage scales with Fire Curse, by HP Drops now expire after a duration.


Improvements

  • UI animations can now be skipped by spamming any button.


Gameplay Changes & Balance

  • Haste Power-Up

    • Bonus movement speed increased from +50% to +100%.

  • Health Drops

    • Enemies and Environment breakables now drop Half-Heart pickups instead of Full-Hearts.

    • Half-Hearts heal for ½ Heart.

    • Heart breakables still drop Full-Hearts.

  • Flower Encounters

    • Pickup radius increased, making them easier to collect.

  • Currencies

    • Removed Treeling Egg currency from the game.

  • Treeling Progression

    • Level-up requirement increased:

      • 3000 / 7000 to 5000 / 10000


Weapon & Skill Balance Changes


Throwing Grape

  • Damage Cards

    • +20% / +40% / +100% to +10% / +20% / +50%

  • Attack Speed Cards

    • +20% / +30% / +40% to +10% / +20% / +40%

Boulder Bonk

  • Meteor count reduced from 3–5 to 2–4.

Manafall

  • Damage reduced from 34–50 to 34–46.

Thunderspear

  • Damage reduced from 20–30 to 20–28.

  • Required weapon attacks to trigger increased from 7 to 8.

  • Protective Spear

    • Linger duration reduced from 2s to 1.25s.

Thunderstrike

  • Damage reduced from 18–30 to 18–26.

Stardust

  • Twinkle Stars drop chance reduced from 8% to 5%.

Stinky Trail

  • Poison re-apply interval reduced from 2s to 1s
    (Poison stacks are applied faster).

Quick Dash

  • Cooldown reduction decreased from -40% to -35%.

Wider Reach

  • Bonus range reduced from +50% to +35%.


Potatobot Changes

  • Activating Mecha now drops 1 Potato currency.

  • Enemies killed by Potatobot now have a 0.1% chance to drop Potato currency.


Treeling Balance

Dashy

  • Dash refill chance reduced:

    • 20% / 25% / 30% to 15% / 20% / 25%


Bug Fixes

  • Fixed Treelings not saving correctly when equipped.

  • Fixed players receiving banished skills from Chestnut.

  • Fixed Fire Curse icon missing from weapon mutation offers.

  • Fixed Treeling Bounty triggering on duplicate Elite kills.

  • Fixed Potatobot basic attack not destroying breakables.

  • Fixed Sanctuary Pond reset removing the latest unlocked upgrade.

  • Fixed occasional extended dash duration caused by frame drops.

  • Fixed various UI issues.

Thank you and happy holiday Funguys,

Stairway Games