Rushcremental Next Fest Demo Available Today!

major update

Rushcremental Demo · build 21230180 · published

On SteamNotes only · this build shipped before we watched the app

The Scrap has been whispering… loudly. To survive the Dust and return with metal unbent and rubber unburned? That is no small miracle. The Scrap rewards the bold… and occasionally the reckless.

Rushcremental v0.4.3

- Added display for Big Numbers (500.12k, 10.22m, etc)

- Added feedback when a node is fully upgraded in the tech tree.

- Added current and maximum upgrade level for a given upgrade in the tech tree tooltip.

- Added and updated graphics for all zones and game modes

- Added grenades that explode searchables wide open.

- Added the friendly crate to create a fountain of scrap.

- Added drones for late game.

- Added charms to the game to be rewarded from racing and quests.

- Added additional music tracks.

- Added many more searchables including the coach with lots of storage to search.

- Added a test transition from Market to SupplyRun.

- Added polish to the tech tree buttons, scaling them when hovered.

- Added workshop and the racecar upgrade system.

- Added character art for Spitfire Jax and his minions/friends.

- Added automatic saving after each supply run.

- Removed the scrap parts bursting through the fog when searched nearby.

- Updated racecars and progression to allow for a trainer race.

- Updated the tech tree for progression.

- Updated the loading times by using streaming music.

- Fixed blending issue with some assets like the clouds.

- Fixed issue in races when changing the window size.

- Fixed SupplyRunTimer last digit always being 0.

- Fixed the issue where demo could get locked up without winning Spitfire Jax, probably.

- Fixed the scrap showing on top of the fog after being thrown from a searched part.

- Fixed a crash issue when minimizing the game.

- Fixed alert on workshop to stop showing if an upgrade you can afford has been installed already.