Rush Rush Red Shoes · build 21187397 · published
Run till the end of earth!
Hello, I'm Koil from Madmud Studio.
The game has been significantly updated, and the changes are as follows.
- Correction of error in initializing experience ball sponge position during enemy treatment
- Slightly modified effect image
- Set the Attack Stack Effect Image Size Maximum
- Increase the size of all character default attack decisions
- Buffed some capabilities
[Impact]
- The knockback element has been removed.
- Now, if the enemy reaches the decision, it will be damaged.
- Changed the maximum upgradeable level to 1.
[LowSlow]
- The decreasing deceleration value has increased.
[Press]
- The knockback element has been removed.
- Now, if the enemy reaches the decision, it will be damaged.
- Some capabilities have been replaced.
Stackup! => Beam! : Shoot penetrate beam when attack the enemy.
HitboxUp! => L-Volt: After MAXSPEED, it shoot lightening bolt.
Bulkup! => Protector: Get 1 protector that keep you from damage.
AutoTurn => Moneyko: Get more score when hitting enemy.
Gorgeous! => P-Punch! : After MAXSPEED, you'll do a Power Punch.
FastUp => SuddenGo : Get in MAXSPEED directly in few chance.
Radar => Magic Soup : Some status will be changed. (The ability to 'StackUp!' 'HitboxUp!' 'BulkUp!' 'Gorgeous!' 'FastUp' and 'Radar' are integrated into these abilities.)