Update 1.2.0 - Quality of Life improvements

major update

Dungeon Deck · build 21145149 · published

On SteamNotes only · this build shipped before we watched the app

An update in time for the new year!

Greetings Dungeon explorers! I am happy to be able to share a new update for Dungeon Deck, just in time for the end of the year. This update does not bring a significant amount of new content, but I am excited about the various quality of life and graphics improvements; hopefully this leads to a more enjoyable experience for everyone!

Cards

  • New Card: Haunted House

  • New Card: Tomahawk

  • New Card: Fake Mess

  • Cardboard Suit: Rarity increased to Legendary. Now adds 1 Defense for every card in your deck

  • Bow Glove: Category changed to ring. Will draw a bow from the deck into your hand at the start of each turn

  • Mitosis: Rarity reduced

  • Dodgy Finch: Removed Vampiric Damage

  • Undead Roach: Removed Vampiric Damage

  • Snake Outlaw: Gained 15 defense

  • The Master: Gained 10 defense

  • Baby Spider: Removed description

  • Hot Rock: Removed description

Visuals

  • New cursor design

  • Improved design of all story characters in Tavern

  • Improved design of Tavern environment

  • Intro Banner added for Boss cards

  • Card Collection has updated design and layout

  • Added 2 new table designs which cycle through whenever the Dungeon Deck is beaten

  • Rogue Wave design improved

  • Fire Immunity icon design improved

  • Improved design of Challenge wax stamp

  • Improved design of in-game button

Audio

  • Rogue Wave audio added

  • Audio for fire damage and effects added

  • Various cards given sound effects

Quality of Life

  • Adds support for Steam Rich Presence

  • Common cards now appear less often the further through a run you are

  • Challenges now track their fastest completion time

  • Returning to main menu after playing a challenge returns you to the challenge menu

  • Improved controller support in all menu screens

  • Limited damage of all summons to 99

Bug Fixes

  • Light Rain no longer appears in Blunt Cards challenge

  • Ethereal Deck will no longer give blades during Blunt Cards challenge

  • Ethereal Ring will no longer give blades during Blunt Cards challenge

  • Rubber Mallet will now give weakness to hidden enemies

  • Fixes cards disappearing after using "Show Deck" when finishing a run

  • Spooky Merecat duplicates now properly mimic the original enemy in Hidden Enemies challenge

  • Damage spell now displays the hidden icon

  • Fix for crash caused by missing enemies

  • Whetstone now properly works with corpse sword

  • Fix for getting the wrong achievement when completing the blunt card challenge

  • Rage effect no longer causes enemies to attack hidden enemies

  • Confused enemies no longer attack themselves

  • The Master can now attack other enemies when confused

  • Underdog challenge no longer adds cards to your hand after every deck

  • Summon details no longer hidden when cards are in your hand during a darkness round

  • Wolverine will now heal properly

  • Non-golem summons no longer disrupt the pacifist achievement

Please enjoy!