Devlog #2 – Bug Fixes & Improvements

Money Simulator: Brokeville · build 21130372 · published

On SteamNotes only · this build shipped before we watched the app

Devlog – Bug Fixes & Improvements

Hello everyone!
Thank you so much for the incredible support. Your feedback continues to guide our work and helps us bring Brokeville — and the full release — closer to the polished experience we envision.

Below is a clear summary of all fixes and improvements included in this update.


🎮 Design & Balance Adjustments

  • Increased overall energy drain to improve pacing and challenge balance.

  • Added adjustable camera sensitivity for cars and motorcycles.

  • Improved queue logic at cash registers for smoother customer flow.

  • Enhanced NPC traffic awareness for more natural braking behavior.

  • Improved motorcycle AI responsiveness and decision-making.

  • Unified detection distances for traffic and crowds to ensure consistent world behavior.


🔧 Logic & System Fixes

  • Reduced FPS camera latency for a smoother look experience.

  • Fixed the Crypto App money glitch.

  • Resolved an issue where purchased vehicles could disappear.

  • Major traffic stability pass: vehicles no longer sink, freeze, or spawn incorrectly.

  • Fixed game freeze that could occur when attempting to sleep.

  • Updated the trunk saving system for better reliability.

  • Improved the object placement system and resolved related bugs.

  • Fixed phantom vehicle entries caused by extreme price inputs.

  • Crowd bump sounds now only trigger at valid speeds.

  • Vehicles now handle turns more smoothly.

  • “Sanches” can now properly climb small bumps.

  • Adjusted bicycle colliders to prevent unwanted blockages.

  • Fixed spacing and alignment issues across multiple UI texts.

  • Roadmap screen now displays correctly.

  • Disabled the M key during the intro sequence.

  • Fixed a freeze occurring after selling a vehicle and opening the phone.

  • Fixed arm animation glitch after motorbike sales.

  • Improved ragdoll transitions and resolved post-fall camera issues.

  • Fixed curbs that unintentionally launched bicycles into the air.

  • Resolved visual glitches when opening the phone while riding a bike.

  • Improved player interactions with bicycles and trunk colliders.

  • NPCs no longer push the player while they are using the phone.

  • Fixed repairman’s door rapidly opening and closing.

  • Sleeping no longer breaks trade meetings.

  • “Invert Mouse Y” now toggles correctly.

  • Fixed issues with walking animations when crossing the bridge.

  • Job application UI now correctly registers acceptance.

  • Fixed camera problems while using the cash register.

  • Resolved wall-teleport issues when leaving the PC too close to a surface.

  • HUD no longer disappears while walking.

  • Shelf stocker NPCs no longer freeze during tasks.

  • Warehouse boxes no longer vanish unexpectedly.

  • Cleaner NPC no longer gets stuck mid-animation.

  • Fixed the inability to access the cash register during certain main missions.

  • Improved NPC behavior to reduce register-area blockage.

  • Fixed various item duplication issues.

  • Corrected errors with cashier cleanup and destruction logic.

  • Shift-ending logic now resets as intended.

  • Fixed issues with shelf and product interactions.

  • Floating product boxes removed.

  • Disabled “I’m stuck” usage at the cash register to prevent soft-locks.

  • Fixed trash can duplication in purchased shops.

  • Moving the cash register while in use no longer breaks the system.

  • Fixed the bug when placing product boxes into the trunk.

  • Leaving customers no longer break the cash register system.

  • Improved NPC behavior in Yallmart cash register scenarios.

  • Striking employees are now properly displayed in the UI.

  • Added placeholder content in app menu panels.

  • Outdoor trash cans are now interactable or visually highlighted.

  • Crowd NPCs no longer loop-walk in place.

  • Fixed clipping issues with seated NPCs.

  • Resolved mesh distortions caused by traffic.

  • Fixed walking animation issues after bicycle collisions.

  • Improved truck turning behavior.

  • Fixed jittering Car Trade NPCs.

  • Vehicle purchase panel no longer freezes temporarily.

  • Engine sounds now fade naturally with distance.

  • Fixed console display issues on the Vespa.

  • Restored missing top-screen text elements.

  • Trade offer UI no longer overflows.

  • Fixed interaction issues after purchasing a new vehicle.

  • Corrected a bug where trucks could jump over the player.

  • Improved trade meeting spawn logic.

  • Product delivery trucks now stop at correct distances.

  • Polished numerous vehicle trading edge cases.


🎨 Graphics & Visual Improvements

  • Fixed face model distortions on NPCs.

  • Corrected broken Asian-language characters.

  • Fixed small text size issues for languages using Turkish characters.

  • Updated washing particle effects for clearer dirt-removal visuals.

  • Hair models now load consistently and correctly.

  • Fixed screen line artifacts.

  • Resolved the issue of Nuber car roofs being visible from back seats.

  • Fixed camera clipping when entering a Nuber.

  • Clothing now loads properly when switching character genders.

And many more minor bugs have been fixed.