December 2025 Update

major update

Team Fortress 2: Gold Rush · build 21120266 · published

On SteamNotes only · this build shipped before we watched the app

An update to Team Fortress 2: Gold Rush has been released. The update will be applied automatically when you restart Team Fortress 2: Gold Rush. The changes include:

Ullapool Caber changes (December 2010 iteration)

* Total explosion hit damage is now 185 with maximum ramp up (base explosion damage now 100, melee hit damage now 35)

* Removed 0.75 self-damage modifier

Minigun changes (April 2010 iteration)

* Minigun spin-up/down time reduced by 25%

* Minigun firing movement speed increased to just under half-normal (from 80 to 110).

* Slight reduction (improvement) of the minigun's spread

Added Natascha spin-up time attribute (from December 2010)

Equalizer changes (April 2010 iteration)

* Added move speed attribute

* Changed damage multiplier to 1.74 (from 1.65)

Dead Ringer changes (January 2010 iteration, but with its original no ammo refill attribute from May 2009)

* Damage resistance is now 90%

* Backstabs now ignore damage resistance

* No ammo refill

Scoreboard changes

* Updated scoreboard to match 2010-era iteration

* Overhauled mouse input, enabled upon right click

* Adjusted scroll bar width

* Added option to use class icons (enabled by default)

* Added domination medal icons

* Added map name and gametype labelMiscellaneous changes

* Added "Advanced Options" button to main menu

* Added viewmodel skin to the Homewrecker

* Improved Your Eternal Reward viewmodel hand posing

* Improved lighting on Backburner attachment

* Adjusted Huntsman ammo counter to avoid overlapping its charge meter

* Fixed map timer resetting upon team scrambles

* Fixed Spy's left arm being visible when holding the Ambassador at high viewmodel FOV

* Fixed bad Z-sorting on class selection screen

* Removed holiday lights from ropes

Changes from previous patch (November 25)

* Achievement file is now saved every time an achievement is unlocked

* This change prevents achievement progress being lost in the event of a crash or force exit.

* Spectators can now be votekicked

* Added crash workaround for players who use preloader mods in their Team Fortress 2 installation