Paintballers Playtest · build 20893162 · published
v421 – is live !
Patch Notes
Spectator & Controls
- Spectator interface now fully supports controllers (including input images).
- Improved spectator UI and overall logic.
- First-person spectator now auto-switches to the next player when the followed player is eliminated.
- Nametags now correctly stay hidden at the start of a new point if they were disabled previously.
- Fixed an issue allowing camera cycling in Competitive mode after the point had started.
Gameplay
- Increased paintball spread during the first second OTB for more realism and fewer early OTB eliminations (still being tuned).
- Added audio cue for high-speed paintballs passing very close to the player.
- Starting base rules updated: hand-switching now limited to
Slots 3–5 in 5-Man
Slots 4–7 in 10-Man
…with matching animations.
Bug Fixes & Improvements
- Improved starting-base animation replication: more responsive, less glitchy under server latency.
- Fixed missing gun and hands when the hosting player (listen server) was spectating you in first-person.
- Fixed incorrect player count shown before game start in 10-Man mode.
- “Race to 0” in the HUD replaced by “Unlimited” on listen servers.
Maps & Content
- New grass visuals added to Springfield.
- New official layout added: NGXL S3E3 – Island Compound.
:bar_chart: UI & Menus
- New Player-vs-Player results widget displayed upon death.
- New Stats page added to the main menu (work in progress).