🛠️ Patch Notes: Demo Update v.0.8.10e

Bounty Brawl: Most Wanted · build 20750372 · published

On SteamNotes only · this build shipped before we watched the app

Hunters,

We’ve received your feedback regarding the difficulty gap between Single Player and Multiplayer. This update focuses on balancing the solo experience and buffing our Hunters for smoother combat flow.

General Balance Changes

  • Solo Play Scaling: Minion, Silver, and Gold rank enemy HP is reduced by 50% when playing Solo.

  • Base Survivability: All Hunters' base HP increased from 2000 → 2500.

  • Shield Capacity: All Hunters' base Shield increased from 500 → 650.

Hunter Specific Tuning

Kyle (Deadeye Optimization)

  • Stack Retention: Deadeye delay before reduction increased from 3s → 5s.

  • Decay Rate: Deadeye reduction rate slowed down from 2% → 1% per second.

Rudy (Plasma Burst Efficiency)

  • Plasma Requirement: Plasma Burst cost reduced from 2 Cells 1 Cell.

Quick Note

While we are improving the solo experience, Bounty Brawl: Most Wanted is built for Co-op Chaos and Unpredictable Betrayal.

We highly encourage you to party up (2+ Players) to experience the full tension and team tactics the arena has to offer.

🛠️ Patch Notes: Demo Update v.0.8.10e · Bounty Brawl: Most Wanted build 20750372 · SteamPeaks