Patchnotes #1.0.4

Jester: A Foolish Ritual · build 20683928 · published

On SteamNotes only · this build shipped before we watched the app

# Patch 1.0.4

Balancing & Improvements

* Improved controller mode to realtime switching based on device input

* Increased proximity voice max audible distance

* Added French and Brazilian Portuguese localizations

* Reduce voice delays

Bug Fixes

* Fixed some bugs with player voice sometimes not working in lobbies

* Fixed bug with player voice not working when push to talk setting was enabled

* Fixed sprint to cancel crouch (mainly useful when crouch is set to toggle)

* Fix revive not getting cancelled on death

* Fix lobby friend UI bugs (mismatching avatar icons)

* Fix sensitivity issues when a controller is plugged in

* Fix wrong feedback message used with revive potion

* Fix a floating chest spawn

# Previous Patches (1.0.1 - 1.0.3)

Balancing & Improvements

* Made jackboxes a bit easier to kick

* Decreased wandering speeds of AI to allow for a bit more breathing room in between getting chased around

* Added more potions for all gamemodes/maps

* Increased randomness in potion spawning (such as more chance for extra tier 3 potions in rare chests)

Bug Fixes

* Fixed soft locks and balance issues when playing with bigger groups

* Fixed a bug with the setup ritual objective counting wrong for clients

* Fixed a bunch of performance issues causing lag spikes on aggroing the Jester

* Fixed a bug where invisibility tier 2/3 potions only made you invisible for the duration of a tier 1 potion

* Fixed a bunch of level issues getting either players or AI stuck

* Fixed some memory leakish bugs in lobbies