AIdventure - Update 2.1.0-Experimental.1

AIdventure · build 19751740 · published

On SteamNotes only · this build shipped before we watched the app

Hello, today I’m publishing an update in the experimental branch. This update is only fixing bugs.

Changelog

  • Fixed being able to upload to Steam Workshop items you are subscribed too

  • Fixed an error in starting menu after downloading a custom AI

  • Fixed saving settings to all AIs not working for custom AIs

  • Fixed renaming a lorebook not renaming it in the list of lorebooks

  • Fixed edit bar disappearing during generation

  • Fixed cancelling previous generation undoing the previous input too

  • Fixed new scenarios or lorebook not appearing without a restart of the game

  • Fixed bug where a lorebook inside two scenarios can be the same and lead to unwanted modification on both

  • Added a description to Distil-Gpt2

  • Fixed a loop when updating/uploading content to the workshop

How to download it?

To make it quick, I changed how I work. I’m working in what we call sprints (specific amount of time) and I plan to publish a proper release after 4 sprints. But, because some people are impatient :), I make the product of each sprint available. I did 0 test (except automatic tests) so it might not work.

  • On itch, download the last experimental release (2.1.0.experimental.1)

  • On Steam, download the sprint_release beta

What next?

To finish a sprint, it will take me between 1 month to 1.25 month.

So you can expect a proper release every 4 month or 5 months.

You can find more information in the community report of September