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Drill Core
›
Patches
›
Build 19316420
V1.203 PATCH IS LIVE
Drill Core
· build 19316420 · published
14 months ago
On Steam
Notes only · this build shipped before we watched the app
Fixed a bug where a live block in its active state could sometimes remain stuck in place, preventing miners from mining it.
Fixed a bug where a live block could disappear.
Fixed a bug that could sometimes crash the game when issuing orders on blocks during platform drilling.
Husker block description updated.
Localization fixes.
Solar eclipse sound group changed from sfx to music.
Fixed a bug when game might freeze if dwarf exploded live block.
Fixed a bug where visual effects from the night enemies Shockshrouder and Rootbinder could appear on non-firing turrets after purchasing upgrades.
Fixed a bug where turrets would keep shooting at Arachnore and whole Icewarden after their death animation had started.
Fixed a bug where workers and resources dropped from a slime block could remain stuck after the block was destroyed.
The Abyssal Lance ability's damage now increases properly with more buildings.
The Orbital Annihilator ability's cooldown is now correct.
The Voidwheel Turret now can be frozen.
Fixed text placement in the Choose One Technology window (when selecting a bonus).
Probably fixed the issue with a game window (in fullscreen mode) not starting at 0, 0 coordinates of the monitor.
Pulse generator description fixed.
Pulse generator increased effect (from 30% weakness to 40%) and decreased reloading time (from 22 to 20).
Fixed additional images not aligning properly in the info screen for some blocks and enemies.