Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
0.47.10 · Tiny Life build 19214231 · SteamPeaks
Tiny Life
›
Patches
›
Build 19214231
0.47.10
Tiny Life
· build 19214231 · published
14 months ago
On Steam
Notes only · this build shipped before we watched the app
Improvements
Oder personality types by category and name
Made the Mitis song also play in build mode
Actions now display a little icon in the action queue when they're currently busy pathfinding
People now wait a bit longer for others to leave the room for private actions
Display how many servings a platter has left in its tooltip
Fixes
Fixed adding a map with a lot employee who already exists causing a duplicated person
Fixed a rare eat action exception when the parent object is removed
Fixed unfinished woodworks rendering with the wrong color
Fixed being able to sell crafted items anywhere, not just at the mailbox
Fixed some actions not counting as fully in progress after being completed, causing various emotions and memories not to be applied correctly
Fixed actions added by mods never being enqueued by the AI
API
Cleaned up action interuption by combining cancellation and result forcing methods
Actions can now force being multi-taskable regardless of other actions
Added the ability for clothes to be incompatible with a whole layer (including ones that usually cannot be taken off)