Changes:
·Unified the enemy search range and the daytime wandering range of all ally units
·Modified the generation logic of some initial resources and events. Now the generation of bigtrees is more reasonable (while keeping the quantity basically unchanged) and monster's spawnstones are no longer 100% symmetrical
Bug fixes:
·Fixed a bug where when a villager died on their way to pick up a tool, the tool would automatically be marked as picked up, which prevents other villagers from picking it up again.