6/15 - more bug fixes, portal change

MegaQuest Playtest · build 18873223 · published

On SteamNotes only · this build shipped before we watched the app

tightened up a lot of small bugs.... fixed up some stairs, hammer tuning, back handler on the new quick loadout menus, etc...

the port spell and respawn has changed to use the last touched portal instead of the "closest" which was straight line distance... i think this makes more sense. unless i implement some kind of Manhattan distance... which the game isnt really setup for right now. there are ways to probably memo-ize this etc.. but i think this way is fine, and is well understood.

i've been procrastinating a bit on the map update. its really not fun to make. and re-make.
i might try to tweak the environment a bit more before i tackle it again.

i think i covered a good 60% of the feedback so far, somethings of the remaining issues are quite hard and will take time. thanks for your patience, i think we're still on good pace for a july demo release!

6/15 - more bug fixes, portal change · MegaQuest Playtest build 18873223 · SteamPeaks